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Introduction

Sculpt, paint and create in 3D

Hexanomad

 

*IOS Only

*Please provide your App Store user account when purchasing


- Sculpting tools

Clay, flatten, smooth, mask and many other brushes will let you shape your creation.

Need hard lines? You will also find some lasso/line/curve cutting tools.

 

- Stroke customization

Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.

You can save and load your tools preset as well.

 

- Painting tools

Vertex painting with color, roughness and metalness.

You can easily manage all your material presets as well.

 

- Layers

Record your sculpting and painting operations in separate layers for easier iteration during the creation process.

Both the sculpting and painting changes are recorded.

 

- Multiresolution sculpting

Go back and forth between multiple resolution of your mesh for a flexible workflow.

 

- Voxel remeshing

Remesh quickly your mesh to get a uniform level of detail.

It can be used to quickly sketch a rough shape at the beginning of the creation process.

 

- Dynamic topology

Refine locally your mesh under your brush to get an automatic level of detail.

You can even keep your layers, as they will be automatically updated!

 

- Primitive shape

Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.

 

- PBR rendering

Beautiful PBR rendering by default, with lighting and shadows.

You can always switch to matcap for a more standard shading for sculpting purposes.

 

- Post-processing

Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

 

- Files

Save and open glTF, OBJ and STL files.

Layers and PBR painting are only kept through GLTF files.

 

- Interface

Easy-to-use interface, designed for mobile experience.

There is also a lot of customization possible!

 

Developer Website:NomadSculpt

Nomad Sculpt

HK$118.00Price

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